
VertexLitGeneric
{
	"$baseTexture" "models\weapons\csgo\pist_deagle"

	"$phong" "1"
	"$phongboost" "1"
	"$phongalbedoboost" "40"
	"$phongfresnelranges" "[.8 .8 1]"
//	"$phongexponent" 12
	"$phongexponenttexture" "models\weapons\csgo\pist_deagle_exponent"

	"$basemapalphaphongmask" "1"
	
	"$envmap" "env_cubemap"
	"$envmapfresnel" "1"
	"$envmaptint" 		"[.4 .4 .4]"

	"$phongalbedotint" "1"
	"$phongdisablehalflambert" "1"
}
