VertexLitGeneric
{
	"$basetexture"	"models\weapons\csgo\awp"

	"$phong" "1"
	"$phongboost" "2"
	"$phongalbedoboost" "40"
	"$phongfresnelranges" "[.8 .8 1]"
//	"$phongexponent" 12
	"$phongexponenttexture" "models\weapons\csgo\awp_exponent"

	"$basemapalphaphongmask" "1"
	
	"$envmap" "env_cubemap"
	"$envmapfresnel" "1"
	"$envmaptint" 		"[.1 .1 .1]"

	"$phongalbedotint" "1"
	"$phongdisablehalflambert" "1"

}